Program Three

Individual Technology & Building Program

Personalised 1:1 Learning for Neurodivergent Young Builders

Some neurodivergent children show a strong and sustained interest in structures, machines, transport, mechanical systems, robots, coding or technology.

They may notice details that other people miss, remain deeply engaged in preferred technical activities or demonstrate strong visual-spatial and systems thinking. At the same time, a group classroom may be overwhelming, and they may need more time to process instructions, visual or communication supports, or tasks broken into smaller steps.

The purpose is not simply to complete a model. The purpose is to help the child turn an interest into practical capability, communication, confidence and future potential.

Who is this program specifically for?

This program is designed for neurodivergent children who:

  • have a strong interest in building or construction
  • enjoy mechanical systems, vehicles, gears or movement
  • are curious about lights, motors, buttons or sensors
  • have an emerging interest in coding, robotics or AI
  • demonstrate visual-spatial, logical or systems-thinking strengths
  • have advanced knowledge in a preferred technical topic
  • want to develop beyond unstructured play
  • are not yet comfortable in a group class
  • need personalised pacing
  • require visual or communication supports
  • need help managing frustration or unexpected outcomes
  • require greater technical challenge than a general class provides
  • may later transition into Brick-Based Therapy or the AI & STEM Builders Academy

A child does not need to demonstrate advanced technical ability before starting. A simple interest in wheels, towers, switches, animals or movement may be enough to begin.

Program Focus Areas

Building and Structural Design

Stability, symmetry, spatial planning, towers, bridges and model redesign.

Mechanical Engineering

Gears, levers, pulleys, wheels, axles and movement systems.

Smart Systems

Lights, buttons, motors, sensors, inputs, outputs and simple logic.

Robotics and Coding

Remote control, programmed movement, routes, sequences and sensor challenges.

Executive Function Through Projects

Planning, sequencing, organisation, starting, sustaining and completing a project.

Emotional Regulation and Productive Failure

Recognising frustration, asking for help, taking a break, trying another approach and returning to the task.

Technical Communication

Naming parts, describing a mechanism, explaining a problem and presenting a completed project.

Strengths and Future Capability

Recognising interests, personal contribution, preferred roles and possible future learning pathways.

How the 1:1 Pathway Works

  1. 1

    Family and Interest Discussion

    Understand the child's interests, strengths, communication needs, sensory considerations, previous experience and learning goals.

  2. 2

    Introductory Engagement Session

    Explore which materials, themes and challenge levels best engage the child.

  3. 3

    Individual Program Focus

    Agree on a small number of practical learning and participation goals.

  4. 4

    Personalised Sessions

    Adapt task length, instructions, materials, communication supports, breaks and technical complexity.

  5. 5

    Review and Next Pathway

    Continue one-to-one development or prepare for paired learning, Brick-Based Therapy or the AI & STEM Builders Academy.

Possible 1:1 Streams

  • Individual Brick Builder
  • Individual Mechanical Explorer
  • Individual Smart Systems Creator
  • Individual Robotics and Coding Pathway
  • Individual Young Inventor Project

Session Formats

  • 30-minute introductory or early-learning session
  • 45-minute standard individual session
  • 60-minute extended technology project session
  • Short-term group-preparation pathway
  • Ongoing personalised strengths-development pathway
  • School-holiday individual intensive
COMPARE ALL PATHWAYS